In ue5.1.1-23901901, chaos broken mesh didn't cast the shadow

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in my UE project , i use chaos to broken a sphere, however lighting didn’t cast the shadow to the geometry mesh after broken. please check this bug or let me know what’s the problems?


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Hello,
Here is a solution to this problem that work for me : Geometry Collections and Distance-Fields / Ray Tracing

cmd : r.RayTracing.Geometry.GeometryCollection 1