Reference ID
03e7af7d-4978-1a63-9e12-fd9f28b6bb14
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Stability
Summary
On a map with multiple Player Spawners, where some are default Enabled and some are default Disabled, and where the Enable/Disable status is toggled during gameplay, Players may spawn in bad locations, or get infinite black loading screens with the text “Relocating…”, if they are eliminated at the same time that the round ends
Steps to Reproduce
Easy Repro Steps:
- load island 0853-6774-3961 v9 with 2 players (Private Island Code: 6426-5759-3094)
- Start the game (have both players use the rocket ram to launch themselves through the starting portal)
- Have one player eliminate themselves, and then have the second player eliminate themselves about 3 seconds later (right before the round end transition)
Manual Repro Steps:
- Create a new island with two Player Spawners.
- Change the island settings to “Rounds”, set the round count to >1
- Set Player Spawner A to Enabled “Always”, and Player Spawner B to Enabled “Never”
- Place an elimination zone on top of Spawner A. Set “Enabled” to “Never”
- Make a new verse device that waits 10 seconds OnBegin, then disables Player Spawner A and enables Player Spawner B, and enables the Elimination Zone on top of Spawner A
- Make a new verse device that constantantly moves along the X axis at a rate of 1 meter per second. Parent Player Spawner B to this verse device
- Make a new verse device that monitors player eliminations, and ends the round when any player is eliminated
- Start playing the map with two players. move away from the spawner and disabled elimination zone
- Wait ~30 seconds, for the first Player Spawner to be disabled and the elimination zone and second player spawner to be Enabled
- have one player walk into the elimination zone, triggering the round end
- have the second player walk into the elimination zone, before the round end scoreboard pops up
Expected Result
The round ends, the next round starts, and both players spawn on the main Player Spawner, which is the only Player Spawner that is enabled at the start of the round
Observed Result
- Sometimes, one of the players spawns >100 meters in the air
- Sometimes, one of the players gets a black loading screen that says “Relocating…”, which never drops, causing them to be stuck in an infinite loading screen
- Sometimes, one of the players spawns at the location of the second Player Spawner, which is disabled
Platform(s)
windows
Island Code
0853-6774-3961 v9
Private Island Code: 6426-5759-3094