AtAshTag
(At AshTag)
November 1, 2025, 8:01pm
1
Summary
Again not a biggy but should be factually correct. The ref is to UE not UEFN
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Open the ai assistant after the update
Expected Result
Should say the correct ref
Observed Result
It references Unreal Engine
Platform(s)
pc
I came here to post about it and scanned first for a report and found yours, just opened it and did not even ask my question. Does it work correctly?
1 Like
AtAshTag
(At AshTag)
November 2, 2025, 4:32pm
5
I believe it does but should be correct none the less
1 Like
Flak
(Flak)
November 3, 2025, 4:01pm
6
Thanks for reporting, this should be fixed. We’ll work on getting the ticket updated.
1 Like
FORT-1006769 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 38.00.
Not fixed, not every time, but very often when opening UEFN it will use the UE assistant instead, and there is no way to switch to UEFN, it just spits out garbage about violating terms of service.
hi all.
When just uefn loaded work fine.
When you have UE 5.7 loaded AFTER UEFN thats when problems occur
just happened and nothing in logs because IMHO the UE 5.7 overwrites something and
when you go back to UEFN/5.8 then uses UE 5.7 and thats where the problem is in UE 5.7
NOT UEFN/5.8