Improving Virtual Shadow Map Distance/Quality

Hey @Apgar426! So this question get’s asked a bunch, and I’ve got just the thread for you.

Take a look at the top post there, the poster actually compiles a ton of useful console commands as well as other scalability settings and documentation to do just this! Just be wary about the performance hits you could take if you have tons of geometry and everything is rendering shadows from large distances. Hope this helps!

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