I have a stupid problem which of I don’t find the solution.
When I am in my blueprints (Anim or Actor, whatever), I cannot add an “Implemented” Interface but only an “Inherited” Interface. It creates some problems and is really frustrating.
Are these fresh projects, so just created? Or do you try to use old projects? Did you just download 5.1 and opened your projects your did you isntall plugins / change settings?
I downloaded UE 5.1 and started a fresh project. Same result, the interface categories are swapped. I don’t know if this is a bug or feature but I submitted a bug report to Epic. I will post the link here if it gets accepted. (couldn’t find a similar bug report)
Yeah you should be able to. This was in a brand new project, made an interface, made a base actor, and it did fine. This is 5.1, and yeah the misspelling in the UI noted in the original post is there.
Your problem is a different issue from the original question, so if you don’t mind, please make a new thread with accurate info so we can keep this thread on topic!