Importing shape keys \-animation from Blender to Twinmotion

Hello! I‘ve tried to import shape keys -fbx animation from Blender to Twinmotion (2024.1) but the model doesn’t move at all. Is this a bug? Or is it possible to import shape keys -animation at all? Thanks!

Looking for an answer for this, too. Twin Motion allegedly supports animated gltf files, but what format should they be in to work? Shape keys doesn’t seem to be it.

Only Skeletal and animated static meshes are supported: