So… I am new to Unreal Engine 4, after a lot of learning and watching videos, I now can create simple games with Unreal Engine!
But instead of using pre-made assets I want to create my own, I can create models in Cinema4D, and I am O.K. at it. But now I want to import those models into Unreal Engine. I know how to export a FBX file, but now I want to bring the textures with it. I have tried searching any tutorial online, but I couldn’t find the answer. I am new to asset/model creation, which means I don’t really know the terminology. Though I think its called ‘baking’ where you get the UV mapping and the bumps or something like that?
Maybe an external 3d model painting program is better? I’d actually like to use a painting program more than Cinema4D. But I don’t want to pay money for it, since I am a starting game creator and I don’t really know how it is going to work out… So does anybody know any free program?
Anyway, thanks to anybody who could help me!
(sorry for bad English)