adding uv map, recalculating and exporting with face or edge seems to have done the trick thanks!
i had to flip the faces individually in edit mode in order to fix the missing the disappearing faces though. it’s kind of annoying but worth it
adding uv map, recalculating and exporting with face or edge seems to have done the trick thanks!
i had to flip the faces individually in edit mode in order to fix the missing the disappearing faces though. it’s kind of annoying but worth it