I’m evaluating a few Matterport products and wondering anyone has successfully imported its spaces, who could share their experiences in so doing
I’m envisioning that my apps would be more conveniently implemented via the use of 3D scanners for scanning indoor and outdoor spaces
Any suggestions relating to which and how scanners are most conveniently portable to Unreal Engine would be greatly appreciated
My concern is the format of the output of the scanners and whether they are acceptable to unreal engine
Thanks in advance