Importing Fur from Maya

Dear reader,

While making my first game, i wanted to make grass, and I found a tutorial on youtube using the Autodesk Maya fur preset for grass. But somehow this isn’t stored in the FBX file. My question: Is it possible to get the fur from maya to Unreal?

I’d appreciate any help

Thanks in advance

Maya uses fur system, that doesn’t supported in UE4(And FBX, I think). You have to make grass manually from polygons.

Thanks, now i don’t have to look further for a possibility

When you are searching for a good tutorial that shows you how to create grass for a game engine, take a look at this one: It will teach you the basics :slight_smile: