Importing FBX

Hi,

I have problem with importing .fbx models. I’ve downloaded feee desk model from a website in .fbx model. Desk is textured. When imported to UE4. I can see white mesh but in the content browser i have 3 materials imported with this model. Tried to move them on model but it doesn’t work. Im very begginer and solution is probably very easy.
Thanks!

Well for make sure they are materials not textures. If so you need to make a few materials that involve said textures. The if you double click on the model and go into mesh editor you can assign the 3 materials :slight_smile:

Hey ,

I’ve collected some documentation on FBX that may be helpful to you:

  • [Importing Meshes via .FBX][1]
  • [FBX Best Practices][2]
  • [Importing FBX][3]
  • [Video Tutorial FBX Importing][4]

Cheers!

https://docs.unrealengine.com/latest/INT/Engine/Content/QuickStart/2/index.html
[2]: FBX Content Pipeline | Unreal Engine 5.1 Documentation
[3]: FBX Import Options Reference in Unreal Engine | Unreal Engine 5.1 Documentation
[4]: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums