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Importing fbx chunk causes weird mesh and allows player to pass through assets
Development
Pipeline & Plugins
unreal-engine
,
Destructible-Mesh
,
chunks
,
fbx-import
,
question
Warlord213
(Warlord213)
March 12, 2017, 6:02am
3
The issue seems to fixed as of 4.14. I’m chalking up to a bug
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