Importing custom collisions won't appear/won't import

Hey! I’m still rather new to Unreal Engine 4 and using it, so please bare with me, haha.

I modeled a Lighthouse that I’m wanting to put into Unreal and have the player be able to walk through it, climb the stairs, go out on the gallery, etc. I’ve got all the collisions boxes in place. I’ve named each one of them with “UCX_lighthouse_##”. It was actually working for the longest time today, but all of a sudden it just … stopped working.

I’ve searched up and down on the forums and the internet to try to see if there’s something I’m doing wrong. I couldn’t find a single answer that actually resolved my issue. So Hopefully someone here can lend a helping hand!

Now I’ve tried a handful of things, but nothing is working. The collisions just won’t appear in UE4 anymore, nor are they working. I’ve included the FBX and the .blend to see if someone can spot my error and help me out!

I’m using Blender 2.79(and 2.8 for modeling, but have been exporting out of 2.79)
Here’s the link to both FBX and .blend:
https://drive.google.com/open?id=1Go7AeSjNxIHmJWf0LRCzlBkDz_5Hj8HL

I honestly hope I just overlooked something. Thanks in advanced for help!

I got it all figured out! No need for mods to greenlight it for posting!