Importing application windows into VR

Have the start of an idea for an application in my brain but am not sure if it would be possible to do in UE4. Essentially a collaboration app, where you would have a single room with multiple floating windows. The VR windows would replicate Windows application windows running on the local PC or that were broadcast from other connected clients. Is this a possibility? Can I basically import a local application window into VR? And can I also import an application from a connected client? I’m not looking to get into the weeds on how this would be implemented, just want to make sure it’s a possibility with UE4. Thanks!