Imported models appearing black in my environment?

I get this result after I have recreated the lightmap (?v=z5yc-bKbHyc):

My scene setup:

-default template map
-skylight (cast shadows disabled)
-lightmass importance volume
-static mesh lightmap resolution -> 128
-sphere reflection capture
-post process volume to disable eye adaption
-enabled two sided in the material

Here is the mesh: ?usp=sharing