Import .fbx skelton crashes UE4

Every time I attempt to save after importing this .fbx unreal crashes. I’ve tried ue4 4.4.3 and 4.5. I’ve attached a link to the .fbx

Please help.
DL-MEGA

Scan-VirusTotal

This could be for various reasons, and it usually boils down to how you exported the FBX. What software are you using? Maya, 3ds Max, Blender, or Other?

I Personally use Blender and find this sort of issue to occur when I have “export Only selected objects” and I have only selected the armature. You ALWAYS need to select the mesh even if you are just exporting an animation.