Import FBX animation at runtime on existing unreal skeletal.

Hi,

I am trying to finding a way to import FBX animation at runtime in unreal engine. Like in the same way we import FBX animation to existing unreal skeletal from editor. But I want this to be done in packaged game. The reason is because my animations will be imported by users demand in my game for several reasons. Can anyone suggest me a solution?

Regards.

Hey @irokcast123! Welcome to the forums!

I found this thread and thought maybe it could be useful to you! I also know there are a few plugins out there that may cater to your needs on the Unreal Marketplace.

Thanks, I checked the thread, The link is not working. Can you provide me links of marketplace plugin to load fbx animation at runtime?

Best Regards.

Here you go! This is one of them as an example. You can also try searching for “Runtime FBX” and it should pull anything with those two keywords! :slight_smile:

this only load static meshes. Not animations. I want to import animation on skeletal.

@irokcast123 , were you able to dynamically import animation / skeletal?