The current AA methods are so horrible, FXAA blurs the image to much and TAA blurs the image no matter what(I have spent months on it as well as tsr), tsr looks like a graphics card is throwing up on the screen.
AAA games are starting to look like a smudged up crap show. The only time I can get UE4/5 looking good is with 200% screen percentage combined with fxaa. So I lose tons of frames.
UE needs SMAA!
The .ush files are usually found in the engine folder for the specific installed engine version you are running. I see no point in arguing with you about the various methods, but have you considered using some other systems such as upscaling?