immediately particles disappear problem

i want create particle spawn on vehicle wheels(to create dust, water send, snow and etc. effects from wheels) but when i change particle template(if vehicle move on ground i set dust template if move on water i set water template and etc) previous spawned particles disappear immediately, how to fix that?

up!!!

i think that by changing the particle effect it also kills the previous one and kills the particles

instead of switching the particle emitters just play them all but kill (make it 0) the spawn rate to the ones you don’t need and activate only the one you need

thx for reply, could i see example what you mean?

Hi, in standard Vehicle game example(desert rally) i find c++ code with particle spawn(and it works super good also has good menu to manage FX and sounds), so how i can get this code and use in my vehicle bp project?

up!!!