Alright so, I’m gonna have a hard time explaining this. I want to know if there’s a way to distort an image, decal, or sprite, or a group of them.
I’ll use this mock HUD I totally didn’t copy directly off of ShooterGame as an example by applying a “curve bend” distortion to it in GIMP.
Here it is normally:
And here it is with the curve bend:
Is there any way to do distortions like such in UE4? More specifically, if possible, to a HUD? If not, I highly suggest this as a feature.
Hi ViddyXD -
In fact this is entirely possible in the Editor now. All you would need to do is set up some UV math using Cylindrical UVs and a world aligned texture so that all you pieces on the HUD distort based on their location on the screen. The tricky part would be the math conversion from World to Screen Space without unwanted distortion.
Thank You -
Eric Ketchum
In case anyone comes across this with the same intentions…found a solution: UMG parabolic distortion effect - UI - Epic Developer Community Forums