To make the coordinates handling more managable:
Use a billboard to indicate the target location. So you can now place many doors in the editor and move (and rotate) their billboard to where you need that door to teleport:
Optional, but more visual this way - consider it. Punching in numbers is meh!
And if you were wondering why your setup wouldn’t work:
- each actor had input
- each actor tried to execute this input
- but only one actor can execute input at a time (unless consumption is disabled - but then we’d be attempting to teleport through all doors at once!)
- we do not know which actor will execute it, in your case it was the door that managed to use & consume input first
- so you were trying to teleport to the very same door over and over again