I'm unable to use Sockets.h in 4.2. What is the right way to include them

Hi,

I did everything like in 4.1… I added the “Sockets” module to the Dependencies in the Build.cs but in a new 4.2 Project it doesn’t work… (it is a complete new and clean project)

The ISocketsubsystem is undefinden and the PLATFORM_SOCKETSUBSYSTEM is unknown etc…

so… does anyone know what changed there? i am clueless :frowning: