Have you tried the advanced vehicle template in 4.6? It seems like its just fine for GTA style car physics, it flips tumbles and everything way better than the regular sedan one, what do you think is missing from it?
If my own car model behaves the same way as the advanced one it seems just fine for me & I’m making a game similar to GTA
I made a thread about being dissappointed with the vehicle physics but then I realized I wasnt using the advanced version
I’m not extremely picky with perfect wheel collision & all that, unless there are problems with crashing and colliding with other vehicles? I haven’t tried that yet