Hi everyone!
The scene in the viewport seems better (not that realistic though) but in render, it looks worse. I tried the console variables in the document UE5 but nothing worked.
All foliage is Nanite and Preserve Area checked.
I made all the foliage -movable but that didn’t work.
I changed RHI settings from DirectX12 to 11 and it got worse.
I don’t have an RTX card. Using a laptop with GTX 1070.
Would that affect the quality I’m getting?
Screenshots:
Some settings:
Thank you in advance.