I'm new with this whole crowd

You don’t get your characters to try to walk up the steps at all, instead you just provide
an invisible collision ramp for them to walk on that is laid down over the top of the stairs.
They did this in Red Editor and other older engines many years ago.

That’s the cheap and quick solution.

But there is Another way to do it which is more advanced, and that is to Adjust the
foot height terrain of the left and right legs of your skeleton to adjust the leg bending
position of the player when climbing uneven terrain like steps and such but you have
to code in the blueprints for this and its a little more complex…