Im starting with 3d design in Unreal Engine 5, im triying to make a scene with a flashlight that hits a mirror on a surface and bounces back the light. But i cant make that happen… the light pass through the mirror, theres no bounce at all.
Im not finding solution or i dont really know where to search for it…
Lights are infinitely small, and thus won’t be visible unless they have some additional geometry.
Typically you’ll surround a point light with a small sphere that’s emissive and doesn’t case shadow, to give the illusion of a light source with size.