im having trouble creating a brush for my landscape and every video i watch has a diffrent node than mine

Summary

im trying to use textures from Quixel to create a landscape brush but every tutorial have a different node than mine and i have tried everything but nothing changes/fixes it. i keep getting the UE4 shader and none of the texture input nodes i need.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

create new meterial open it to see nodes and inputs.

Expected Result

when i create a new material and open it up i expect to see a singular input of my new material with nodes that say base color- metallic-specular and others that i can input my texture layers upon.

Observed Result

when i go to do so i get a UE4 shader node and a limimited input node with world pos and pixle depth

Platform(s)

unreal engine 5.4