Summary
im trying to use textures from Quixel to create a landscape brush but every tutorial have a different node than mine and i have tried everything but nothing changes/fixes it. i keep getting the UE4 shader and none of the texture input nodes i need.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
create new meterial open it to see nodes and inputs.
Expected Result
when i create a new material and open it up i expect to see a singular input of my new material with nodes that say base color- metallic-specular and others that i can input my texture layers upon.
Observed Result
when i go to do so i get a UE4 shader node and a limimited input node with world pos and pixle depth
Platform(s)
unreal engine 5.4