I’ve made sure I’m using bare-bones lightmaps, but honestly I don’t think that’s the issue anymore. What could it be then? Also cancelling from the Unreal Editor just causes another infinite hang so I always end up killing it with task manager
I’ve made sure I’m using bare-bones lightmaps, but honestly I don’t think that’s the issue anymore. What could it be then? Also cancelling from the Unreal Editor just causes another infinite hang so I always end up killing it with task manager