Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Summary
Hello Unreal Engine community,
I’m encountering some issues while working on my project and could use some assistance in resolving them. Here are the details:
Problem Description:
When attempting to load my project in Unreal Engine, I’m encountering several warning messages indicating that certain asset files failed to load. Examples include:
Failed to load ‘/Game/Megascans/3D_Assets/Burnt_Firewood_udslajtiw/MI_Burnt_Firewood_udslajtiw_4K’.
Failed to load ‘/Game/Megascans/3D_Assets/Burnt_Wood_uleufjtiw/MI_Burnt_Wood_uleufjtiw_4K’.
[Include any other relevant warning messages you encountered]
Additionally, the log ends with an assertion failure:
Assertion failed: CurrentWorld [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Public\EngineUtils.h] [Line: 182].
What I’ve Tried:
I’ve checked the specified asset paths to ensure that the files exist, but they seem to be missing or inaccessible.
I’ve verified the integrity of my project files and assets, but the issue persists.
Request for Assistance:
I’m seeking guidance on how to resolve the asset loading issues and understand the cause of the assertion failure.
Any suggestions, insights, or debugging tips from experienced members of the community would be greatly appreciated.
Additional Information:
Unreal Engine Version:5.3
Operating System: windows
Project Setup: level for film
If anyone has encountered similar issues before or has expertise in debugging Unreal Engine problems, your input would be invaluable in helping me overcome these obstacles.
Thank you in advance for your time and assistance!
Steps to Reproduce
Trying to load a level after opening editor/project.
Expected Result
Load level
Observed Result
crashes when trying to locate megascan assets
Platform(s)
Windows