Illegal refs on a vfx system using a pre built vfx ???

Summary

When creating a new vfx system and selecting one from the list like Spawn effect you get validation errors you also get performance warnings and when you click fix up it breaks the entire vfx system

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

create a new vfx system and select a pre built one i use the spawn effect then run validation

Expected Result

it should allow you to use this without validation errors

Observed Result

its broken and flags validation

Platform(s)

pc

Additional Notes

I tried to find previous posts but the search system in this forums is super bad nothing orders at all :frowning:

Also as a side note the filter option in the vfx window closes the window

The vid shows the effect I’m using when creating new and i also showed what happens when you click filter.

When you fix up it resets everything to square meshes/world grid mats

Thanks for reporting this!
I’ve escalated this internally and will follow up if there are any updates

1 Like

The status of FORT-1147540 changed to ‘Needs Triage’. We are routing this to the appropriate team for investigation.