IKinema for VR

Hello,
I’m trying Trial version before buying license, I’ve a problem with character rotation, Is it possible to rotate mesh when user rotate his body (Mesh is always static and not rotate) ? I need upper body not legs for example belt is important for me.

Also what’s the best way to set location of the mesh to HMD device ? I tried Set World Location to camera, Set World location to HMD position, also i tried attach to camera component but problem was rotation when i used attach…

Thanks