IKinema for VR

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If you could open up the gnome_BP blueprint and for each motion controller component (LeftMotionCtr, RightMotionCtr) tick the “Disable Low Latency Update” option in the details ->Motion Controller tab. If that doesn’t solve your problem could you enter “stat ikinema” into the console when in game. The solve times have been tested and should be very low for this character, if that’s not the case for you could you report back.

The demo project in our documentation has been updated: Found here.