I’m surprised that there isn’t an equivalent UE4 IK-Locomotion blueprint on the marketplace (unless I’ve missed it)
that works as well as the Unity’s system:
I’ve seen IKinema, but it requires a $19.99/month subscription.
(I would prefer to buy a blueprint as a one-off payment).
Is it because:
(a) the implementation quite difficult/complex to produce in blueprint
(b) no one is really interested in characters that can realistically navigate height-based obstacles with correct foot placements
(i.e. everyone is fine with a simple/crude vertical offset)
(c) not enough interest to justify the development time required
(d) developers are implementing such IK-Locomotion, but only for prorietary use and not for sale