Been trying to create a pawn in my paper 2D game, but cannot figure out how to assign a sprite to it. I tried using GetSprite() as it is used in the auto-generated PaperCharacter class, along with the same header files, but it was giving me the error shown in the title above. Is the only way to creating moving sprites in a 2D game to use the PaperCharacter class?
hello, you fix this? i have the same problem.