Having issues getting my dedicated server (steam) working. I’ve portforwarded port 7777-7778 and the steam port 27015. Added rules for each of the ports in windows defender, but the server just doesn’t want to show.
Open IP:port doesn’t work either.
The way I’m doing this is by having 2 unreal engine shortcuts with the added commandlines:
client: “projectpath” LevelName -game -ResX=640 -ResY=480 -WINDOWED
server: “projectpath” LevelName -log -server -port=7777
This is really starting to grind my gears as I have portforwarded a lot in other games. Granted non of these games has ever been Unreal Engine games, So maybe I missed something?
I’ve also tried using online port checkers, but they don’t seem reliable as it shows already working port forwarded ports as closed, even thought they are not.
Going to give my ISP a call tomorrow, but hoping someone might have some ideas on what the issue could be.
Thank you