I want the players to be able to travel between different levels, but they can meet eachother in those levels

How can I make this happen? I know I need to have one server for each level but how do I do that, I can’t find an explanation or maybe the way I try to find it doesn’t work.

try this:

I tought the server can have only one level loaded, if that’s the case then how will the players meet on different levels?

I’m sorry (Blueprint) :slight_smile:

follow this steps (Blueprint):

Server:
1-Create session

Client:
1-Find
2-Join

Server:
2-Start session (server travel) → OPEN LEVEL

that’s all!!

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Okay, thank you very much! I’ll try to make it work now and come back if I have any more questions, where does that logic from the blueprint take place? In the gamemode? This multiplayer feels so confusing.

the functions are in my Game Instance… i call it form the UI (Lobby Menu, Host Menu, Main Menu)… whatever you want :slight_smile:

Okay, thank you very much

You are welcome!!