I recreated a fragment of the old street in UE5 without using third-party assets


path tracing

I recreated a fragment of Schnoor street.
“Schnoor is a neighborhood in the medieval center of the German city of Bremen.”
I recreated the entire scene in 3D without using third party assets. Modeling, UV, texturing and more.
I used google street view as reference. I looked at the photo and tried to make my project look very similar to the original.
I hope you will like it!

real-time

Other videos of this project:

Stage of work

Camera flight