I need some help Kinda newbie In programming and unreal

I guess its a rendering issue … sooo when i move there is a glitch that makes textures flick and i can see the background sky i tried to put multiple layers behind the walls to lets say block it but it still does the same thing !I observed that this is happening on quick mouse sifts alot and while turning a sharp corner or through doors feels like its not rendering fast the walls !!Any help would be appreciated

I think a video would be really helpful to showcase the issue. You can download OBS or use the snipping tool from windows to record videos today.

you are a begginer?

yup

I figured that it only happens with the door

sadly it dosnt allow me to just post the vid str8 from obs so i had to do it in YT

help im a begginer

i have yesterday dowlnload that

You should try with some YT tutorials this is what i do :slight_smile:

thanks

Thank you for uploading the video.

I suggest you turn on Unlit when in the game and running past the door (where you see the glitchy error). I think the default keybinding is something like Alt + 3. If you don’t see the error in Unlit, I think it could be artefacts from Lumen. Lumen can have issues with quick light changes.

I wouldn’t know how to resolve the issue as of yet, but please try to play in Unlit and report back so we can continue debugging and finding a suitable solution.

Yup the errors still happen in Unlit mode too !! I dont want to bother you in anyway its just a tutorial kinda first game that i do ! so if there is no easy solution or a solution to understand for my experience level i think i should just leave it as is for now :slight_smile:

1 Like