EDIT: I’ve added the latest log which now has more details about the errors. ProjectLauncher Log
I should preface by saying I have zero coding experience. I’ve used blueprints to put this project together. I got to the packaging stage - the first time I’ve ever had to package a game - but I’m receiving errors. I’ve tried googling them, but to be honest, it’s all mumbo jumbo to me. I really need some help identifying what’s causing the errors and how I might resolve them. I’m not sure which log to post, I have the log txt and the cook txt, but I’ll post both?
I’m not even sure which errors are causing the critical failure at this point. There’s an ‘Ensure condition failed. MyOwnerWorld’ error, and a bunch of callstack errors. Then there’s a warning about playerstate and eplayerstate having the same name when exposed to Python?