I need help setting up roomscale vr


I’m trying to make roomscale VR work for my game and could use some help, at the moment in this current configuration this works to navigate the level, but the collision capsule is stuck to the centre of the playspace and doesnt move from there, so you have to be standing in the middle of the playspace to navigate up stairs and around the level, the desired effect would be so that you can move about freely and collide with the level. I’ve not been able to make this work without the collision capsule being the root component, as the player moves through the buildings unless its the root component, So how do I make this work?