I’m trying to build my app for oculus quest 2, but I’ve an error “Failed to create valid OBB. OBB may have exceeded 2 GiB limit”
Allowed to use large OBB files, didn’t help. Any ideas? UE5EA1
Split it or remove assets like huge textures. That error says all right there.
There are hardware limitations, and size is one of them.
And those limitations are there for a reason, ie android devices cannot handle such huge packages easily.
Ps.
Be careful with cpu hungry apps for android, they may literally melt screen on older phones/devices.