I have updated my engine from version 4.9 to 4.15 and faced with one problem. My materials with Emissive Color don’t glow. If I multiply a black-white texture to some RGB color (as usual), Material becomes more whiter and don’t glow. How can I fix it? I manually copied project settings and engine settings from old version to new, but it didn’t help.
It is probably a problem with new tonemapper. It is really bad and you can find a lot of posts in this forum section.
You can try to turn it off:
Too many thanks, it helped