Are the actors set to replicate
yes root compoent and actor
Are the actors spawned on the server
only 1 (the actor with is a root) rest is placed in world
Are there any messages about replication or networking in the log file from the server, and from the client?
i cant see any Warning abaut it so
LogDerivedDataCache: C:/Users/BlackBack/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.429 and deleted 5 file(s) with total size 0 MiB.
LogDebuggerCommands: Repeating last play command: Selected Viewport
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: test (8 sty 2023, 05:32:34)
LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_test
LogPlayLevel: PIE: StaticDuplicateObject took: (0.005434s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/test.test to /Game/Maps/UEDPIE_0_test.test (0.005528s)
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world test
LogPlayLevel: PIE: World Init took: (0.000906s)
LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 0
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 5) registered with world 'test'.
LogLoad: Game class is 'Starsystem_C'
LogWorld: Bringing World /Game/Maps/UEDPIE_0_test.test up for play (max tick rate 0) at 2023.01.08-04.32.34
LogWorld: Bringing up level for play took: 0.002391
LogOnline: OSS: Created online subsystem instance for: :Context_4
LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
LogNet: Created socket for bind address: 0.0.0.0 on port 17777
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: GameNetDriver IpNetDriver_2 IpNetDriver listening on port 17777
PIE: Server logged in
PIE: Play in editor total start time 0,084 seconds.
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogPlayLevel: PIE: World Init took: (0.000824s)
LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 0
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device Headphones (High Definition Audio Device)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 6) registered with world 'Untitled'.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogNet: Browse: 127.0.0.1:17777/Engine/Maps/Templates/OpenWorld
LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768)
LogNet: Created socket for bind address: 0.0.0.0 on port 0
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: Game client on port 17777, rate 100000
PIE: Client logged in
PIE: Play in editor total start time 0,171 seconds.
LogBlueprintUserMessages: [test] Server: Parts List Dump
LogBlueprintUserMessages: [test] Server: Extrusion_C_0
LogBlueprintUserMessages: [test] Server: Extrusion_C_1
LogBlueprintUserMessages: [test] Server: Extrusion_C_2
LogBlueprintUserMessages: [test] Server: Extrusion_C_3
LogBlueprintUserMessages: [test] Server: Extrusion_C_4
LogBlueprintUserMessages: [test] Server: Extrusion_C_5
LogBlueprintUserMessages: [test] Server: Extrusion_C_6
LogBlueprintUserMessages: [test] Server: Extrusion_C_7
LogBlueprintUserMessages: [test] Server: Extrusion_C_8
LogBlueprintUserMessages: [test] Server: Extrusion_C_9
LogBlueprintUserMessages: [test] Server: Extrusion_C_10
LogBlueprintUserMessages: [test] Server: Extrusion_C_11
LogBlueprintUserMessages: [test] Server: Extrusion_C_12
LogBlueprintUserMessages: [test] Server: Extrusion_C_13
LogBlueprintUserMessages: [test] Server: Extrusion_C_14
LogBlueprintUserMessages: [test] Server: Extrusion_C_15
LogBlueprintUserMessages: [test] Server: Extrusion_C_16
LogBlueprintUserMessages: [test] Server: Extrusion_C_17
LogBlueprintUserMessages: [test] Server: Extrusion_C_18
LogBlueprintUserMessages: [test] Server: Extrusion_C_19
LogBlueprintUserMessages: [test] Server: BuildPartGrupes Log: Attach loop started | parts count in Groupe =21 |
LogViewport: Scene viewport resized to 640x480, mode Windowed.
LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:61556
LogHandshake: SendConnectChallenge. Timestamp: 1.203373, Cookie: 011003060116062149008016179127205237135102218121100182229239
LogHandshake: SendChallengeResponse. Timestamp: 1.203373, Cookie: 011003060116062149008016179127205237135102218121100182229239
LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:61556
LogHandshake: SendChallengeAck. InCookie: 011003060116062149008016179127205237135102218121100182229239
LogNet: Server accepting post-challenge connection from: 127.0.0.1:61556
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: NotifyAcceptedConnection: Name: test, TimeStamp: 01/08/23 04:32:35, [UNetConnection] RemoteAddr: 127.0.0.1:61556, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:61556, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_2, Driver: PendingNetDriver IpNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_0_test.test: Accepted
LogNet: Remote platform little endian=1
LogNet: This platform little endian=1
LogOnline: OSS: Created online subsystem instance for: :Context_5
LogNet: Login request: ?Name=DESKTOP-KSKEH25-8DA7806E4FFFCB81D59D2A8BFF529099 userId: NULL:DESKTOP-KSKEH25-8DA7806E4FFFCB81D59D2A8BFF529099 platform: NULL
LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_0_test, Game: /Game/Starsystem.Starsystem_C)
LogLoad: LoadMap: 127.0.0.1:17777/Game/Maps/UEDPIE_0_test?game=/Game/Starsystem.Starsystem_C
LogWorld: BeginTearingDown for /Temp/Untitled_2
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
LogAudio: Display: Audio Device (ID: 6) registered with world 'test'.
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogPlayLevel: PIE: World Init took: (0.000732s)
LogWorld: Bringing World /Game/Maps/UEDPIE_1_test.test up for play (max tick rate 0) at 2023.01.08-04.32.35
LogWorld: Bringing up level for play took: 0.001668
LogLoad: Took 0.027680 seconds to LoadMap(/Game/Maps/UEDPIE_0_test)
LogNet: Client netspeed is 100000
LogNet: Join request: /Engine/Maps/Templates/OpenWorld?Name=DESKTOP-KSKEH25-8DA7806E4FFFCB81D59D2A8BFF529099?SplitscreenCount=1
LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
LogNet: Join succeeded: DESKTOP-KSKEH25-8DA7
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: StaticMeshComponent /Game/Maps/UEDPIE_0_test.test:PersistentLevel.Player_C_1.StaticMeshComponent_0 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: DrawFrustumComponent /Game/Maps/UEDPIE_0_test.test:PersistentLevel.Player_C_1.DrawFrustumComponent_0 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: StaticMeshComponent /Game/Maps/UEDPIE_0_test.test:PersistentLevel.Player_C_0.StaticMeshComponent_0 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: DrawFrustumComponent /Game/Maps/UEDPIE_0_test.test:PersistentLevel.Player_C_0.DrawFrustumComponent_0 NOT Supported.
LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)