Epic Developer Community Forums
I have created a mask based on the Z-axis of individual foliage particles and oriented according to their individual rotation angles. But its not happening.
International
mask
,
masked
,
Foliage-Tool
,
Foliage
,
question
,
unreal-engine
ClockworkOcean
(ClockworkOcean)
February 8, 2024, 1:21pm
7
So I tried this mat
image
1273×640 85 KB
and I get
image
1337×475 49.6 KB
show post in topic