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I have created a mask based on the Z-axis of individual foliage particles and oriented according to their individual rotation angles. But its not happening.
International
mask
,
masked
,
Foliage
,
question
,
unreal-engine
,
Foliage-Tool
rohangulig
(rohangulig)
February 9, 2024, 9:54am
19
Done Thank you !!!
image
1520×800 110 KB
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