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I have created a mask based on the Z-axis of individual foliage particles and oriented according to their individual rotation angles. But its not happening.
International
mask
,
masked
,
Foliage-Tool
,
unreal-engine
,
question
,
Foliage
ClockworkOcean
(ClockworkOcean)
February 8, 2024, 2:18pm
12
Ok, this
image
1293×649 87.5 KB
image
750×393 68.8 KB
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