I have an anti-aliasing artifact. In all types of anti-aliasing except temporal AA. This artifact occurs at a specific point in the camera movement. The first image shows a view with the AA time field turned on. On the second image Any other type of anti-aliasing. The third image shows the appearance of an artifact when the camera is turned to the point where the artifact occurs. And the last image shows the disappearance of the artifact when the camera deviates from the point at which this refact occurs.
It’s not your aliasing, it’s a weird thing the engine started doing in the most recent version.
You can get most levels with anything reflective to do it if you carefully move the camera around enough. It wont happen during gameplay.
Hey. Thank you for your answer. This happens in all anti-aliasing except temporal AA. I have run tests on different levels and projects. And this artifact appears even in the gameplay.
I believe you. It does look remarkably like the specular / reflection problem others have been having…