The bushes in my game come out as cube meshes. If I try to erase, then I erase all of it and no bushes show up at all. Some will but most don’t.
Can someone help please?

The bushes in my game come out as cube meshes. If I try to erase, then I erase all of it and no bushes show up at all. Some will but most don’t.
Can someone help please?

Is that a picture of a picture?
Yes. The camera on my computer was being stupid
Ahhhh… use print screen on your PC and and grab a screen capture, then open paint and paste it in there and save as a .jpg
That will give a clear picture of what’s going on…
Almost seems like the bush static mesh is missing it’s textures… but I can’t tell from that pic of a pic 
You again took a picture of a picture 

How about this
@ Alcatraz - LOL yup
@pilotflyer - It looks like there is a collision box around the shrub/tree that is set to visible, open the static mesh for it and check on the collision.
May need a screenshot of the static mesh when it’s open in the editor
Ok thanks. I’ll check back once I got it
Pressing the Windows key + Print screen instantly takes a screenshot and saves it in Picctures/Screenshots
just sayin
Thx I didn’t know that
Hahahah!! Inception
Lol Funny 
How do i get the tree mesh instead of just the bushes?
How do i get the tree mesh instead of just the bushes?
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Just drag and drop the tree meshes into the foilage tool - select it (the litte arrow beside the foilage icon) - paint ![]()
This?

I think I got it

What do you think?
Yep, that’s how it works
-> I personally would recommend you to decrease the density + add some variation to the scale
Haw would I add variation?