This is what I have worked so far. I am working on making a plane controlled by xbox controller.
I used X axis input to rotate the plane in X and Z axis value so that it can turn left and right.
I want to make it so that when you let go of the joystick, (so the axis value would be 0) the plane resets it’s x rotation. (like an auto gyro sensor on a plane.)
It works OK, but if you turn left or right several times, the rotation does not come back to 0, instead it’s a little bit tilted.
Rather than trying to do all this in one graph, setup tick so that it -tries- to correct the rotation back to zero ( a very slow finterp ), and the make this graph just add rotation in a more simple way.