I have a problem about my main blueprint

Hello, I was trying to make a game in UE5. However, I encountered a major issue and I can’t find a solution. Normally, what I want to do is move my character in the direction of the finger swipe on the screen. But in the video from which I took the example code, the person is using an InputTouch event. However, when I looked, I only saw “Event EndInputTouch” and “Event BeginInputTouch” events. I asked ChatGPT about this, and it told me that InputTouch is not available in UE5 due to a different API being used. So, I tried to implement it that way. But unfortunately, whenever the player touches the screen, the character jumps, and no matter where they swipe, the character keeps jumping. The exact Blueprint code images are available in this
Drive link: ue5 fotolar - Google Drive
NOTE: The game will be a mobile runner game.

Hello, can you post a link to the video? (And if it’s long, time-stamps.)

It could be because that person created a CUSTOM EVENT.

But I do not know at the moment.

Thanks for replying this is the video: https://youtu.be/HFtQ7yix1-U?si=__RsLpBcSaQjCy_U BluePrint starts at 13:36 and ends at 23:39 (for me)

Okay, so you’re using 5.5, but the video is for 4.xx

The best thing to do is to find a tutorial that uses 5.x version of the Engine because functions are not 1-1.

(Corrobaration; further reading, if necessary):

ok thanks, but ı actually dont want to recrate all of the game. how can ı solve it

Please just watch the video.

(It contains steps that you may have missed.)